Monday, October 15, 2012

Twelve the ghost swordsman men and women gunmen career PKC strength analysis


No the most professional, only the strongest people, I think, the same equipment, the same consciousness, post moves, even strokes on the premise of the technical, vocational different, the end result is still a great difference.

I am a pure PK faction, play DNF 3 years for nearly four years, began to run faster than from a roaming mobile shooting footsteps, from the ghost sword, red-eye can awakening began, until now, in addition to the short Apart from -60 or 1-70, all the time full PK. 3 years total to three numbers, statue 7 roaming 62, respect ammunition 70 70 9 segments red-eye, earliest play is roaming, fights every day after 60 streamer + bamboo in + rapid fire + high fashion sets easily respect do not explain abandon ACT5 the Magic start Wanchuanai PW, playing for six months, come back to open the 70 practice ammunition, after the full level every day playing career sets + Morgan Stone + Death + senior fashion, after paragraph 8 encounter bottlenecks, investment in the U.S. currency, becomes 60CC + Terra Automatic + fantastic journey + RCC after Kuangshi king, Dan field to Zun field kill on a statue 4, they encountered a bottleneck. See bursts of + killing shameless, but there is pleasure, and practicing a red-eye, just turned level, investment 1500,60 CC + king Kuangshi + Royal Dragon Force +198 + the fake purple heap of blood (130K4) + upcoming fire killing, the grade the field completely RCC, the visual has to respect the 3 level. Here I play DNF PKC saw and heard more than three years in focusing Butch Cassidy and the ghost swordsman two hot career to do a strength analysis.

Male ammunition ★ ★ ☆

Year ACT5, ammunition how powerful, Neil sniper blitz mines, grenades between CD mandatory grenades, forced floating in overnight have from before brush Fig spike in machine, PK experience baby , to brush PK are like the existence of God, I was at the time to select the ammunition, which know, then began been harmonious tragedy Baoyan bomb, a sense of power, frozen chance of physical output, last Neil sniper's range of harmony, ammunition flew to become a good citizen of the PK field, change the scope of Neil, with a suffer not believe go Zun field try. Why ammunition only to two stars and a half, is very simple, offensive and were often a dilemma offensive, only with a grenade encountered equipment good post moves good any Cloth career, no suspense and tear dead on the spot, defensive, but also The only grenade skills unity, too easy opponents predict. The only advantage is that the output is high, the chance to force broken unlimited protection, less than 100,000 blood master ammunition set away very easily, but I assure you, not every time, because the ammunition too dependent on the state, it is true, even strokes process also showed their on bullets and mine, but which greatly reduces the possibility of a take away.

Female ammunition ★ ★ ★ ★

Wind career, for a similar blue boxing, the force method such no air defense means career is entirely nightmare existence, floating in mid-air for a long time, the offense and defense is superb strong career, but for the few air-defense skills, such as elements, male ammunition and other indeed annoyed, the disadvantage is that they want high output too dependent break protection with frozen chance, but encountered master these are not the problem, although rarely see female ammunition set away, but hit 50K ~ 60K still not a big problem.

Male roaming ★ ★ ★ ☆

Looking back, the fastest movement speed whole career,; I remember when a TMS + ST on one-third; Looking back, moving shooting infinite Bullets + Lingboweibu the; I remember when, Volley Instant full bullets 150 %; I remember when, automatic counterattack and automatically Block how coquettish. . . . So I can use the civilians mounted easily statue 7 professional advantages too obvious. While it has been in harmony, roaming in PKC never have their own place, will always be the most handsome career, I was either living in poverty and the money to invest in, absolutely will not give up. The biggest advantage is flexibility, a recruit recruit fast the XY axis take-all, colorless skills output control field, the disadvantage is that even strokes output, if the mobile shooting cooled, hand set fast about 30000.

Women roaming ★ ★ ★ ★

The enhanced version of the male roaming for comparative analysis. Inadequate: grenades, TMS hands Stability; advantage: Sting shot perfectly into even move, a rough fire the closing strokes faster gun dance directly floating, moving faster.

Male and female mechanical ★ ★ ★ ★

How many people turn away from this career, sometimes it does not because they are afraid, is a rare chase chase someone with a huge heart pressure, and does not feel better. I is not more understanding of the mechanical, What is the difference between men and women is not very clear, I feel that the dome light too, especially close career, really a headache, the damage will not speak, beat stiff affect even strokes smooth and is even happy, ready to Kill 1000, suicide 800 when a protection. Advantage Needless to say, the speed, Montreal robot impact of post moves and even strokes, too much interference, the disadvantage is that the opening is too passive, storms and fort too easily destroyed.

Male, female big guns ★ ★ ★ ☆

Year, this career is basically not enter PKC, slow, uncontrolled field coordinates (from further away are not afraid), quantum plummeted there targeting coordinates, not into even move an idiot endure, singled out the case, a thorough The experience of the baby. Well, PKC has also been stable flow of big guns. Speed ??is significantly faster than before, cannon thorough PK nirvana, control field, can opener, can output on the unyielding but also anti-repression potential stealth, opponents no longer afraid to leave their sight, quantum targeting coordinates disappear , can count the amount in advance to make a surprise. The disadvantage is that even cannon, control the market overall is still weak, and unable to effectively suppress opponents suggestions like singled friends can be considered the the body surgery streams, and enhance the control of the Y-axis. And the output is also weak, you're not wrong, Maybe at the Dan field gun 40 and 45 are devastating output, but to respect the field, a lot of adjustment, said output of the big guns weak there is a reason, is in addition to certain characteristics of weapons, completely unable to break the protection, or want to play the ultimate protection, very difficult, often together hand two or three strokes, pain is pain, but not crippled opponent. As for the women's big guns do not know much about, PKC feeling distinction is not too large, in addition to the three sniper guns burst advantage, the other senses and men almost.

Red-Eye ★ ★ ★ ★

A highly controversial career, sensitive words include: population base the colorless, killing, bursts, Red Dog ....... I admit that I do not have bursts of live, the friends carefully point can be found, I a career are bursts of occupation, many do not say, someday bursts of harmony, I do not play DNF without controversy? Red-eye this profession has been changed, because I was the number of male law until after practice, what changed in the end stronger, how much change strong, really not sure, here the PK status quo of red-eye to do an analysis. First of all, as a melee, small collapse is undoubtedly red-eye PK nirvana tyrants body range, floating, and also comes with the bleeding, but also brought sweeping even the landlord that the red-eye PK technology, at least half of small use of the timing of the collapse, how hands, how broken strokes, it all depends. Red-eye is the advantage devastating Jericho missile intermittent Bolt-like speed output, full state the effect of eating quickly, that speed really want the Guards, and the output goes without saying, including my before the red-eye did not play, bursts of red-eye + killing scoff, while hated, although there is no the broken protection of skills, but there is no doubt that the red-eye is most likely to play the ultimate protection of occupational 80,000 or less blood, a set of three two-thirds to easily add a pleasant, 100000 2 sets of blood away stress-free. The disadvantage is that the attack way too dependent on the distance, in the face of strong professional body care, really upset, such as battle the elements, exorcism, gilded, weaknesses more obvious.

White Glove ★ ★ ★ ★ ★

Personal view the DNF-only PK perfect career, a Valkyrie, a is from scratch. Especially after a male method, strengthen some skills and rich hands way enhanced even strokes output increasingly perfect. Advantage of comprehensive skills, hands the way, although higher operating requirements, but the output is stable and can sweep the floor can be powerful air defense, colorless skills, output control field, not to mention you will hide colorless with good start from scratch, absolutely make you hard to detect, simple example, the the Dan field of white hands always draw his sword to run away step drew his sword, Raptors 45 degrees on the Raptors, if counterparties Raptors, the first to fierce Long before a sword, you did not hide draw his sword before will feel a little uncomfortable? you can jump, you can be seen to place two paragraphs Raptors corner, crossed the third paragraph of Laikan you? As for shortcomings Mody, apply OGC sentence, "I think from scratch is no obvious drawbacks career masters say, what can I say.

Devil May Cry ★ ★ ★ ★ ☆

Devil May Cry must have two sides to call it a high-end, the first side is full of wretched encounter too aggressive career perfect do double array + ghost flash non-stop cycle can consume dead beat to death ; second side is full of aggressive encounter with a wretched occupation, not too strong or offensive career, must be red. It stands to reason Cloth career has always been a flawed, it is anti-low blood once suppressed, can directly cite keyboard surrendered, but the landlord must give the Devil May Cry hit a Cloth career highest score is only one reason, and output. Devil May Cry is one of the few can be set to take the opponent's career, is the only one set away opponents Cloth career. Hands and then put ice array, count good skills cooling time, as long as the the slightly frozen chance to force point, set away 80K about career, really easy.

Blind ★ ★ ★ ★

Strong comprehensive strength of a career, the past can be far, if the opponent by the body crouched cooling, has the easiest hands: the fire, but relatively headache, players are a little bit of common sense to know how to, but not not crouch ground ice, and ice cooling over, crouching almost. The high-end blind must be all-rounder, fluctuations outbreak must surprise hit, with a cold, to be familiar with the ghost sword generic skills, such as silver drop, small jumping, etc., and that in order to force. Blind biggest advantage is that output, can control the market, high-end blind even ground ice is absolutely out of the protection. The inadequacies that weak body care, relatively easy to suppress, colorless skills to the force, did not fully grasp, do Freeze with.

Summary personally think PK essence of psychological qualities, chasing people to be calm, pressure or panic, the stalemate to be patient. Dan field players most of the attention is focused on their own role in the body, when what strokes, while the the statue field of players attention is definitely focused on the role of the body of the opponent, predict what the other would go next position, what trick, again, would give them. The PK greatest pleasure from head-to-head, no matter how high the level of equipment and how, and how technology can find suitable opponents dozen put down either wins or loses, we explore the edge with PK edge, and then team up with the ring to fight hit others, Now that's entertainment, called game.